Conclusion
Conclusion & Future Work In a world that is constantly constructing and reconstructing the definition of art, there is a huge distancing effect that stems between people and the act of creating itself. Movement, and especially the data associated with movement is full of complexity and personal relevance, making it a rich domain for open-ended exploration. TRACE, a tool that allows people to engage with art by combining digital and tangible representations of movement, is another step towards addressing the challenges of designing an interactive system that translates user input into a means for creativity. Future work will continue to tackle these challenges by implementing arduino capabilities with the TRACE interface. By creating more pathways that link digital interfaces with movement, we hope to provide additional alternative outlets for creative expression in the digital arts.